To play, simply click on the pink icon above to start Colossus (using Java Web Start)!
2010-02-06: Colossus version 0.10.2 with stability and usability improvements.
2010-01-02: Colossus version 0.10.1 with usability improvements.
2009-12-25: Colossus version 0.10.0 Public Game Server ready, plus some bugfixes.
The Colossus Public Game Server (play-colossus.net) is now up and running (alpha version)!
2009-10-15: Colossus version 0.9.3 still and again: bugfixes and corrections.
2009-09-06: Colossus version 0.9.2 contains more bugfixes and corrections.
2009-08-17: Colossus version 0.9.1 contains some bugfixes.
2009-08-11: We are back! After lot of cleanup and refactoring (and a few fixes and new features),
finally a new build.
Or, as we will call it from now on: Colossus Version 0.9.0 released! Take a look at the
Recent Changes Details list.
Note: This new Build is incompatible with the previous Public Build!
2008-10-31: Clemens Katzer is now the project maintainer, replacing David Ripton.
2008-10-29: New build with bugfixes.
2008-10-10: New build with significant bugfixes. Check the RecentChangesDetails
document.
Note: file locations where changed. If you downloaded the jnlp file earlier, you need to click the pink icon now once again!
2008-08-22: New build with bugfixes, improved dialogs, Abyssal3, etc. Note: this build requires Java 1.5+
2007-12-28: Re-did the build with Clemens' bugfix. Now the zip file is correct, not just the jar file.
2007-12-24: New build with improved battle graphics, several bugfixes and other things.
2007-09-06: New build with bugfixes.
2007-08-17: Valley Games is reprinting Titan, with new art.
2007-07-24: New build with menu changes, new recruit chits visibility, event viewer changes.
2007-06-04: New build with Event Viewer improvements.
2007-04-20: New build with doc updates and one key bugfix.
2007-04-17: New build with Event Viewer dialog and lots of bugfixes.
2006-11-19: New build with the Inspector window and various bugfixes.
For more detail, see Recent Changes Details
Colossus is a Java clone of Avalon Hill's Titan(tm) boardgame. Right now it allows hotseat play, play versus a working but not very strong AI, and (new) TCP/IP network play. We're mostly working on improving network play and variants right now. Improving the AI will follow.
The readme has more information.
The full docs are here.
If you have Java Web Start
installed you can download, install, and play with one click on the
Colossus icon: 
(Note: Java Web Start will post a security warning, and you'll have to give it permission to access your computer before Colossus will run. This is necessary because Colossus uses files on the local computer for user preferences and save games. If this worries you, feel free to download and inspect the source code.)
You can download for the different releases a zip file (with source, docs, etc.) using the download manager on our SF Colossus project page.
Or you can grab the code via Subversion. (This will often get
you newer code, so do this if you want to make changes.) See the
Subversion instructions on
.
(Follow this link for other stuff hosted on SourceForge, like the mailing lists and bug tracker. Note that we don't use every SF feature.)
You can click on the screen shots to see a higher-resolution version.
You might find more info on Colossus and Titan at the following sites:
David desJardins' basic Titan strategy guide
Emmanuel's Titan page (mostly French)
Freshmeat project page for Colossus
Our latest Public Testing Build page
To reach all developers, you need to use the mailing lists
Report a bug using the tracker (preferred)
Request a feature using the tracker (preferred)